Living Land

The Living Land is the realm on Core Earth of the High Lord Baruk Kaah from the cosm of Takta Ker. The Living Land is a primitive reality reminicent of Pellucidar or Journey to the Center of the Earth, and features a race of reptilian humanoids called edeinos who worship the goddess Lanala. As of day 90 of the Possibility Wars, the Living Land has captured a good portion of the east and west coasts of the United States of America, and has established footholds in Canada and Central America as well.

Axioms
Magic 1

Social 7

Spirit 24

Tech 6

World Laws
Law of Savagery - Rampaging dinosaurs and amorous encounters are more common, and all out attacks are encouraged.

Law of Life - Non-living equipment is often lost, but characters are less likely to die when wounded.

Law of Wonders - Hardpoints of other realities can appear as ruins of other civilizations.

Out of Game
The Living Land has changed from original Torg in that the Deep Mist is not always present, only appearing on occasion, and the Law of Wonders make it so that higher axioms can be available now and then in the realm so that player characters don't feel like they are crippled when adventuring in the realm.